Roll-a-par

ABSTRACT

A golf game using four six-side dice is disclosed in which the scoring of a round of golf with respect to each hole played is simulated by the rolling of a combination of two dice bearing unique dot patterns designed to provide a score for each hole. The results of each roll of the dice relates directly to scores realistically obtainable in the actual game of golf. Upon completion of the round, the player with the lowest overall score is the winner.

CROSS-REFERENCE TO RELATED APPLICATIONS

Not Applicable

STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH AND DEVELOPMENT

This invention is not the result of any federally sponsored research and development effort.

THE NAMES OF THE PARTIES TO A JOINT RESEARCH AGREEMENT

Not Applicable.

INCORPORATION-BY-REFERENCE OF MATERIAL SUBMITTED ON A COMPACT DISC

Not Applicable.

BACKGROUND OF THE INVENTION

(1) Field of the Invention

This invention pertains specifically to a golf game in which players roll a combination of dice to obtain a score for each hole played.

(2) Background Art

Many golf games have been devised to simulate playing the game of golf using dice. A common feature of these games is the use of a board or playing sheet and charts or diagrams to direct the movement of a game token about the board or playing sheet. One such game is Lacy (U.S. Pat. No. 4,380,338). Another is Monek (U.S. Pat. No. 3,826,498). Other games have avoided the use of boards, diagrams and charts, but require other devices, such as in Murphy (U.S. Pat. No. 6,047,9670 which utilizes a slot machine device as the means for determining the outcome for each hole. The complexity of these games makes them difficult to understand and master, and by requiring boards, playing sheets, dice and/or cards, charts and diagrams, these games are expensive to manufacture and inconvenient to carry around.

BRIEF SUMMARY OF THE INVENTION

This invention provides a simple, inexpensive method of simulating the playing of a round of golf. The game's major components are four six-sided dice, each with a uniquely designed dot pattern. In a preferred embodiment the dice are color coded with contrasting colors to distinguish which dice are to be rolled in combination on each hole being played. There is only one simple rule to govern play of the game. Each player in turn rolls two of the four dice on each hole to obtain a score for the hole. The player with the lowest total score when the game is completed is the winner.

A scorecard and pencil or pen with which to record the scores for each hole is also required. The scorecard can be one from an actual golf course, or a scoring pad on which either nine or eighteen holes are defined by their par values (par 3, par 4, or par 5).

This game fills a need for a simple game that simulates playing a round of golf. It is simple to make and use, and can be played by anyone, anywhere as it is compact and easily transportable.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING(S)

FIG. 1 of the drawing is a perspective view of the four game dice.

FIG. 2 is a plan view of the six faces of the four dice depicting the dot patterns for each of the faces.

DETAILED DESCRIPTION OF THE INVENTION

This invention is a dice game that simulates the game of golf by rolling a combination of dice. In a preferred embodiment the game has a predetermined number of holes that are to be played for each round, either nine or eighteen. In addition to the four dice, a scorecard or scoring pad is required that has either nine or eighteen holes defined by their par values, either par 3, par 4, or par 5. An actual golf course scorecard may be used, or a scorecard may be simulated on a pad of paper.

The four dice used in the game are designed with unique dot patterns. Production processes required to create the dice are familiar to industry, requiring no new tooling or materials to accomplish their production.

After a round of golf, or in a social gathering of friends, it is often relaxing to play a game. Many such games are card or dice games. This game would be an addition to such pastimes. Using a regular golf scorecard or a scoring pad on which the holes to be played are defined by their par values of 3, 4, or 5, each of the players, in turn, would roll two of the four dice. One die is a common die which is rolled on each hole by each player. In a preferred embodiment, the dice are distinguishable by their color, the common die being white and the other three of contrasting colors. Each die is six-sided with a unique dot pattern to provide for scores ranging between one and eight. The dot patterns on each die were designed to allow reasonable, realistic chances at scoring an eagle on each hole (hole-in-one on a par three) or scores up to a triple bogey when rolled in combination with the common die. The odds for scoring a hole-in-one on a par 3 and an eagle on a par 4 or par 5 is one in thirty-six, while the odds for scoring a triple bogey on any roll is also one in thirty-six. The odds of obtaining a par or bogey on each roll are approximately one in three, while the odds for obtaining a score of birdie or double bogey are one in six. 

1. A simple method for simulating the game of golf using a combination of four six-sided dice, each designed with a unique dot pattern on each face.
 2. A golf dice game in which two of four dice are rolled in combination to determine a player's score on each hole played.
 3. A golf dice game in which the dice are color coded to distinguish which two of the four game dice are rolled on each hole played, depending on the par value of the hole.
 4. A golf dice game which allows realistic scoring of eagles, birdies, pars, bogies, double bogies, and triple bogies, based on the dot patterns of the dice rolled on each hole.
 5. A golf game which is simple in design, inexpensive to manufacture, easy to use and compact for ease of carrying around, making it available to play anywhere. 